Friday, April 24, 2009

The "Goblin Grotto" is Open for Business (Sort Of)

I've just finished posting my first lens. It's all there and ready to go in a rough, unrefined way. Okay so it's not ready to go just yet, but it's there all the same. Check it out at squidoo.com/goblingrotto!

The next step is to update it for a full party of five players, then work out the treasure. I also need to get the maps and statblocks up.

Thursday, April 16, 2009

Experimenting with DIVs and D&D Monster Statblocks

Lets put some text here. this keyboardLKJH LKJH LKJH LKJH LKJH LKJH LKJH LKJH LKJH LKJH LKJH LKJH lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh lkjh.


Test
15 Elite Brute (Leader)
@Size @origin @type (@keywords)
XP #
Initiative +# Senses Perception +#; @other senses
@Aura aura #; @effect.
HP #; Bloodied #; see also @power reference
AC #; Fortitude #, Reflex #, Will #
Immune @immunity; Resist @resistance; Vulnerable @vulnerability
Saving Throws +#
Speed #, climb # (spider climb), fly # (altitude limit #, clumsy, clumsy grounded, hover), overland flight #, swim #
Action Points #
Melee @Melee Basic (standard; at-will) Star @Keywords
Reach #; +# vs. @Def; #d# + # @type damage, and @other.
Melee @Ranged Basic (action, recharge) Star @Keywords
Ranged #/#; +# vs. @Def; #d# + # @type damage, and @other.
Melee @Melee (@action, @usability) Star @Keywords
Reach #; +# vs. @Def; #d# + # @type damage, and @other.
Melee @Melee Recharge (@action; recharge Roll 2 Roll 3 Roll 4 Roll 5 Roll 6 ) Star @Keywords
Reach #; +# vs. @Def; #d# + # @type damage, and @other.
Ranged @Ranged Recharge (@action; recharge Roll 2 Roll 3 Roll 4 Roll 5Roll 6 ) Star @Keywords
Ranged #/#; +# vs. @Def; #d# + # @type damage, and @other.
Close @Close (@action, @usability) Star @Keywords
Close @blast/burst #size; +# vs. @Def; #d# + # @type damage, and @other.
Close @Close Recharge (@action; recharge Roll 2 Roll 3 Roll 4 Roll 5 Roll 6Star @Keywords )
Close @blast/burst #size; +# vs. @Def; #d# + # @type damage, and @other.
Area @Area (@action, @usability) Star @Keywords
Area @burst/wall #size within #range; +# vs. @Def; #d# + # @type damage, and @other.
Area @Area Recharge (@action; recharge Roll 2 Roll 3 Roll 4 Roll 5 Roll 6 ) Star @Keywords
Area @burst/wall #size within #range; +# vs. @Def; #d# + # @type damage, and @other.
@Continuous Effect
@Effect.
@Non-Attack Power (@action, usable only @; @usability)
@Effect.
@No Action, Triggered Effect (when @trigger)
@Effect.
Alignment @Alignment
Languages @Languages
Skills @Skillname +#
Str # (+#)
Dex # (+#)
Wis # (+#)
Con # (+#)
Int # (+#)
Cha # (+#)
Equipment @equipment